Bloodborne is a game about hope.
It’s also a game about death. It’s about vile monsters smashing, slicing, clawing, and chewing you to bits. It’s about horror, frustration, salty language, and broken controllers.
What keeps you playing Bloodborne, the incredibly challenging PS4-only role-playing game crafted by demented developer From Software, is a spark. It’s hard to see, a flicker in the darkness often obscured by the rage of yet another failed attempt to kill a thing you are clearly in no shape to kill. But it’s there, a glimmering beacon, a calm voice telling you that despite a learning curve shaped like a wall and hours spent futilely jabbing at creatures so hellish that you vaguelyRead More »from Review: Diabolically difficult ‘Bloodborne’ is among the PS4's best